public class SoundRelayClient
extends Object
Sound Relay Client
Connects to given host and port via TCP and receives
audio data. This data is then played on some sort of audio
output line.
It works for me, but is hacked togather. I'm probably not selecting
the audio line in the right way. I'm not supporting changing the sampling rate
or any of the other easily changed items.
All exceptions are caught by user.
Command Line Paremeters: SoundRelayClient host port
host - host to connect to
port - TCP port to connect on