public class SoundRelayServer
Sound Relay Server
Reads audio data from some sort of audio line-in
And sends that data to clients who connect on the given TCP
It works for me, but is hacked togather. I'm probably not selecting
the audio line in the right way. I'm not supporting changing the sampling rate
or any of the other easily changed items.
All exceptions are caught by user.
Command Line Paremeters: SoundRelayServer port
port - TCP port number to answer on
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